TOPV Leaderboard

Season value for every AFL player — total, per game, by channel, and cut by zone, quarter and chain origin.

Season TOPV — Total On-field Player Value, the sum of what every disposal, mark and contest did to a team’s expected score (EPV), blended 50/50 with the box-score value model (PSV). Totals reward durability on purpose; per-game sits beside them. How AFL possession value works and how TORP works cover the machinery.

Cut the season

Where and when the value happened, from per-event chain credit — pick a zone, quarter, or chain origin. These are the where/when view of the same season: per-event credit is the chain model’s public approximation, so cut totals are labelled in their own column rather than pretending to be TOPV. “Wins added” is season win-probability credit (WPA) — value weighted by how much the game situation moved.

Two boards worth naming

The cuts above can build these, but they deserve their own tables. Wins added is season win-probability credit — the same events, weighted by how much each one moved the chance of winning, so scoreboard-swinging acts in close games count for more than junk-time accumulation. Kick-in launch value is chain credit inside chains that started from a kick-in — the rebound-defender stat: who turns the opposition’s miss into real field position.

The season table reads live from the same per-game value file as every match page’s Value tab. The cuts table reads per-event credit from the public chain file — the same events at display precision — which is why its column says “Value”, not “TOPV”.